After a few ad hoc test shoots, got to take my Red #1304 out and do something real and interesting: On Thursday we shot Canto Pop diva and movie star Kelly Chen doing a promotional message for a charity.
It was one of those crazy shoots–with too little space and too many people; in a tiny clothing boutique in mall in Tsimshatsui (the grand opening for which Kelly was the main attraction). There were still photo shoots both before and after us, and security and crowds visible through window of the store and we had less than 15 minutes to set up and get the shots.
We shot locked off on a Miller tripod, with two Arri primes (for a medium and a close shot). Lighting was two Redheads bounced back off an umbrella. We used a large grey felt cloth draped in background. Kelly was calm and relaxed, and a real pro. She looked stunning. We shot 4K 2:1 24 frames per second at 320 ISO and 3200° color temperature.
Initially I had planned to record sound to the camera. But the night before during tests discovered that using phantom power from the camera to power my Sennheiser MKH-416 shotgun mic caused a very loud and unacceptable hum. At first I thought it was simply a problem with the monitoring headphone path. But lo and behold, when I plugged the Red Raid via Firewire 800 into my MacBook Pro and played the Quicktime proxy with audio, I could hear the hum also. So, no dice. So I resorted to recording audio separately on my tried and true Sound Deviced 744T (which I used for a whole feature I shot in Tokyo 3+ years ago). I plan to buy a SoundDevices MixPre for around US$600, which will allow me to control levels away from the camera, and which I’ve heard (on reduser.net) will give me a clean signal (Turn off Phantom power in Red; mic uses phantom power from MixPre, instead of Red).
So this worked great. Kelly clapped her hands (for an old fashioned slate) and we did three takes. I synced it all up, quite easily, in Final Cut. The footage, played as a H.264 Quicktime, looks (and sounds) jaw-droppingly stunning on my domestic Japanese Sony CRT HDTV powered by a Mac mini, and we’re only watching it at 1280×720. Also, looks amazing at true 1920×1080 on my 23″ Apple Cinema Display.
Here was my workflow:
- Took the three R3D files into RedCine.
- Put them in order in the Project Library, which puts them in order on the timeline in the “Shot” and “Color” Player.
- Set the Project Settings to: Custom 3640×2048 (effectively cropping 228 pixels from both the left and right sides off of my original 4K 4096×2048 image). I did this because, since this was just a talking head, I didn’t need those pixels. And 3640×2048 is 16:9 aspect ratio.
- Created eight different “looks” in the RedCine “Color” module (all of which I saved, for later use). Out of these eight, I picked two that I liked to output to.
- Then I output to ProRes422 1920×1080. It took about 3 hours on my new 2.5Ghz MacBook Pro with 4 Gb of RAM to render the five minute clip. So, every 1 second of footage took 36 seconds to render. The resulting ProRes422 file is about 4Gb.
- For the Audio, I pulled in my 24-bit .wav files off the CF card frommy SoundDevices 422 into Adobe Audition (which I happen to know how to use well; I’m sure I could have used Apple’s Soundtrack Pro 2, which comes bundled with FinalCut Studio2). I used Audition’s “Noise Reduction” Restoration filter: first I found less than a second of room noise (with no other sounds; no voices, nothing except the air conditioning noise). In the filter, I sampled this noise then ‘subtracted’ that noise from Kelly’s dialogue recording. This makes the whole dialogue sound a little echoing, but it’s much better than the annoying air conditioner motor/fan noise.
- Then I pulled both the ProRes422 1920×1080 video files and the cleaned up .wav audio files into FinalCut and synced them up (using the hand clap “slate”; just line the spike on the audio wave in the audio track (I’m new at FC2; you can reveal that by hitting Option + Apple + W) with the frame with the hands clapping together.
- Then I exported this synced audio and video to H.264 1920×1080 Quicktime, using Compressers default settings. Voila! So beautiful, and so easy!
- All in all, RedCine is an amazingly powerful and well-designed (and free!) application that does not take long to learn. But it doesn’t have real documentation. To get started on it, check out the RedCine training videos:
Interface Overview
Project Settings Menu
Shot Settings
Color Settings
Output Settings
Library
Hitting the “H” key brings up keyboard shortcuts. There’s a very cool metaphor I wasn’t familiar with: swiping your mouse across the top or the bottom of the screen takes you toggles you through different settings (top=show or hide top menu choices; bottom=show full bottom menu choices or show abridged bottom menu choices or hide everything.)There’s two bugs in RedCine which can be very annoying and time-consuming if you don’t know the work-arounds:
- Occasionally, in Leopard at least, files rendered out from RedCine will have a single frozen frame in place of one (or more) of the video clips. You can avoid this by deleting the folder “RedCine” in folder “Library” on your main computer name under Places (in my case “carewdan”). Do this each time you use RedCine (a slight hassle, but much better than finding out, after 3 hours of rendering, that your eagerly awaited rendered output is corrupted). Each time you open RedCine, a new clean “Library” folder will be created. Just make sure that any “looks” and files you save are not saved to that “Library” folder. It’s wise to write down in a notebook in detail all the default settings for your “Project” and “Output”, as you’ll need to re-set these manually each time (because they get wiped when you delete the Library folder). This sounds like a hassle, but it’s not. Only takes about 15 seconds (and the process of manually setting those defaults each time makes you a lot more confident and quick in RedCine.)
- In Color, changing the “Highlight” setting does not seem to do anything. I.e., you change the value, but nothing seems to happen. To solve this, after changing the “Highlight” value, click on the word “Brightness” (or “Shadow” or “Contrast”). This makes the change you made to Highlight value take effect.
Anyway, as someone too busy with a lot of other stuff to read lots of documentation and do lots of experimentation, all I can say is: working with Red footage is easy. All the FUD I’ve been reading about is simply that: unnecessary fear, uncertainty and doubt. Man, this is fun stuff!
If and when the Kelly footage gets posted on the charity’s web site (perhaps in May?), I’ll post a link here.










Color/Final Touch – lots of heavy bugs and issues.
——————————————————
we were very interested by color and begun checking the details. bottomline: beware.
it has severe bugs and technical mistakes.
only quotes from apple itself, manual and release notes:
As a general rule of thumb, projects that you’ll be sending to Color should have no more then 200 edit points for optimal performance. To maximize performance while you work, you should consider breaking longform projects down into approximately 22-minute reels prior to sending them to Color.
manual, page 75.
The borders of extremely high-contrast features (such as the boundaries of specular highlights and computer-generated graphics) may exhibit spikes over 100 and under 0 when outputting to external video scopes, despite the Broadcast Safe settings you’re using. For programs requiring strict adherence to broadcast standards, you should insert a hardware legalizer between the output of your broadcast video interface and the input of your recording VTR when outputting to tape from Final Cut Pro.
release notes.
now things are getting messy.
while a legalizer might fix the problems for tv, for 35mm recording or workgroup based roundtrips this is nighmarish.
The default values of the Ceiling IRE and Floor IRE parameters of the Broadcast Safe settings do not limit the video signal as expected. To limit luma at 100 IRE, the Ceiling IRE parameter should be set to 99.3337357. To limit luma at 0 IRE, the Floor IRE parameter should be set to 1.187550
release notes.
sadly, no comment if -all- values are incorrect or only the limiters.
While Force RGB is turned on, super-white and out-of-gamut chroma values will not be displayed by your broadcast display, nor will they appear on external video scopes analyzing your broadcast video interface’s output. This limitation only affects monitoring; the internal image processing performed by Color retains this data. However, if Broadcast Safe is turned on in the Project Settings, you may not notice any difference in the display of these “illegal” levels, because they’re being limited by Color.
release notes.
not useable. how shall the user judge the result? reference monitor AND measurement doesn´t work.
If you’ve already rendered the shots in your Color project and sent the project to Final Cut Pro once, rerendering the shots in your Color project and using the Send to Final Cut Pro command a second time results in incorrect media references in the resulting Final Cut Pro sequence.
release notes.
Color Does Not Support Resolutions Higher Than 2K
Image resolutions higher than 2K are not supported. Attempting to import image sequences with resolutions that are higher than 2K may result in visible artifacts.
release notes.
so, even with the xmlhack in fcp – no 4k.
thats just the tip of the iceberg – the release notes are online and are somewhat more detailed.
http://www.apple.com/support/release…/Color_1.0_rn/
i am really disappointed. this is final touch 2.8, not color 1.0 – the technical malfunctions would be unacceptable for a version 1. its one thing if a software crashes, but screwing up the media is another thing.
I sincerly hope they fix these problems.
by the way, don´t get me wrong, i am not ranting: the market is absolutly ready for a DI solution in the $$$$ range, i was HIGHLY interested and i really wish them all the best on moving the DI market to a new pricepoint. I also was really interested on adding a mac-basing pipeline, but with this version is 100% too early. i wouldn´t dare to confront a customer with all these problems.
as we will probably will buy our 3hrd colorgrading/onlining suite this year, i think we are now narrowing down on iridias, dvs and scratch.
dvs (http://www.dvs.de/) now has 16bit 4k RGB uncompressed and DCI packaging in their clipster, which is in the mid $$.$$$ as well in the pronto – hopefully they will also support redcode soon.
Hi Stewart,
Thanks for your (long!) comment.
To be clear, when I mentioned “Color” in my post here, I was referring to the “Color” module of RedCine, not Apple Color (I’ve edited my post to make that clearer.) Yep, it’ll be good to have an Apple Color 2.0 that can handle 4K.
Dan
Thanks Dan,
” color ” is a very sensitive word to me when it comes to COLOR GRADING in the post.
I repect all Colorist in the world, and they know what the color grading is from Primary to Secondary then to the final finished product in front of the cilent in real time.
DAN, shall we work together for the Decent Color grading for all the RED Ones owners or shooters in HKG or from ASIA ?
I will have a decent color grading online system to handle 4K/2K ( Native REDCODE files ) to be ready in next 2 weeks to serve you and the rest of the RED indies.
We also have a Tangen Control panels ( CP-200S ) Four panel for you to test and grade as well.
We will have more than 12TB fast Raid Disk Systems ( 800MB/s in RAID 5 Protection as well )
Try it and you will be the 1st RED one owner and customer to me in HKG to test it then you can say anything you want…. in your indie 2.0 )
Best regards,
Stewart
RED one 768 and 5 more RED one in June 2008.
CEO
WOW Holdings
HKG / CHINA / Thiailand
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